All about Video games | |
All about Video gamesThe inherent human allessere game è. All of us have learned to interact with our social and cultural sphere of the family, of the material, through the game. Its a concept very rich, comprehensive, versatile and ambivalent involving a categorization difficult.Etymologically, the researchers concerned that the word comes from two words in Latin: the iocum and the ludus-ludere both make reference to the joke, fun, joke and are often used interchangeably with the term you à allegra. Countless definitions about the game, they have prepared, the dictionary of the Royal Netherlands Academy sees it as recreational exercise in accordance with the rules in which WINS or loses. However, owning the polysemy of this and the soggettivit à of different authors implies that no definition of pi is not a partial method ù to allegro. We can say that the game, like all reality à socio-è impossible to define in absolute terms and definitions have described some of its characteristics. Among the ù note we conceptualizations pi as follows: Huizinga (1987): the game è free unazione or unoccupazione, which takes place within certain temporal and spatial limits, according to the rules absolutely mandatory, although freely accepted, action that end in s è and è à accompanied by a feeling of tension and joy and of awareness-on the contrary- the one in ordinary life. Gutton, P. (1982): È a privileged form of expression of the child. Cagigal, J. M (1996): Free, spontaneous, generous and illogical that happens in a temporal and spatial limitation of usual life, except certain rules established or improvised and action where \"element information è tension. In conclusion, these and other authors such as Roger Caillois, Moreno Palos, etc.. including in their definitions of a number of features common to all views, which some of the most representative è: the game è free unattivit à: è a volunteer event, nobody is forced to play è. È located in advance in the limitations of space and nellinsieme of some è imperative or improvised at the time of the game. È uncertain character. To be an original, spontaneous and creative à you, the end result of the game varies constantly, what justifies the presence of uncertainty that fascinates them all nice. È a demonstration that has the same purpose in s é, è free, generous and irrelevant. This feature is going to be very important in the game of children while allowing all failure. Currently, just like the one with the definition of game, there's plenty of è sport concepts according to the author to be taken as a reference: Coubertain, Demeny, Cacigal, Parlebas, Garc. Also making another synthesis of these authors we define sports and differentiate them as follows from the game: sports è a collection of motor and intellectual situations that deviate from the game in which search competition with others or himself, which requires specific rules and that institutionalized è. The game takes place in a fictional world separate and è as a game narrated with actions, from everyday life, a symbolic constant message. È unattivit é à conventional, because every game è the result of a social agreement established by players, who designed the game and determine its internal order, its limitations and rules. The game appears in mammals. The game of mammals to learn. In fact, the main function of the game è to learn. Mammals are characterized by a long unsettled childhood brain, parental care, breastfeeding, gene hunting, social group and Division of work. The mammals are the hunting group, define the hierarchies, explore, divide the work, among other. The game among the mammals (dogs, cats, aquatic, primates) based on imitation and exploration by successive approximations. In mammals, there è unassenza total of symbolic game. The game è about symbolic representations, not the real thing. The cave paintings are a prime example of symbolic . Prehistoric man used to behaving animals through their representations. The game clearly symbolic è this normal for all children from 2 years. The symbolic game è this when a child takes a stone and a game with as if it were unautomobile. This kid is playing with the cart, not with stone. The scimpanz è and other primates have the ability to use the à representations, can for example use few words, but does not appear in their full form of symbolic game. The chimpances has the same features from all. game, Games popular, Prediccion Meteorologica, Anglesko slovenski slovar, http://vremea.bravehost.com |